Blood Fang's
From Tymestl Wiki
- Anima
Description: Like Emerald's version, only the energy is red.
Abilities: Allows Fang to summon forth a weapon made of either ruby or obsidian. Due to Fang's fighting style, he hardly uses this weapon unless it's for combo-techs.
- Fire Element
Description: Innate skill.
Abilities: Allows Fang to manifest fire in just about any form he needs. From Will o' Wisps that hover about, waiting to be used, to the Grand Hellfire, which has taken down a hundred Mindless in one blast, the spectrum these skills lie on is only limited by Fang's imagination.
- Crash Armor
Description: A set of armor that can be manifested by force of will thanks to Emerald showing him how. A simple steel helm with holes for his ears, but open in the front for his muzzle, a steel-plated brigandine, rubber-reinforced steel gauntlets, and a pair of armored, spiked boots make up this armor. It lacks lower-body protection due to Fang's fighting style that requires mobility.
Abilities: Aside from the mundane protection the armor provides, this armor grants Fang the ability Boost Jump.
- Boost Jump
Description: Granted by the Crash Armor
Ability: Enables Fang to jump straight up to a max. height of 60 ft. or jump a max. distance/height of 40 ft/20 ft.

